GameApi 28
Library used by GameApi Builder tool
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Human Class Reference

#include <Human.hh>

Public Member Functions

 Human (Point pos, Vector up, Vector left, Vector forward, float head, float neck, float body, float leg_1, float leg_2, float leg_3, float left_leg_x, float right_leg_x)
float head_radius () const
Point head_top () const
Point head_bottom () const
Point neck_top () const
Point neck_bottom () const
Point body_top () const
Point body_bottom () const
Point left_leg_top_1 () const
Point left_leg_bottom_1 () const
Point right_leg_top_1 () const
Point right_leg_bottom_1 () const

Constructor & Destructor Documentation

◆ Human()

Human::Human ( Point pos,
Vector up,
Vector left,
Vector forward,
float head,
float neck,
float body,
float leg_1,
float leg_2,
float leg_3,
float left_leg_x,
float right_leg_x )
inline

Member Function Documentation

◆ body_bottom()

Point Human::body_bottom ( ) const
inline
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◆ body_top()

Point Human::body_top ( ) const
inline
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◆ head_bottom()

Point Human::head_bottom ( ) const
inline
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◆ head_radius()

float Human::head_radius ( ) const
inline

◆ head_top()

Point Human::head_top ( ) const
inline
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◆ left_leg_bottom_1()

Point Human::left_leg_bottom_1 ( ) const
inline

◆ left_leg_top_1()

Point Human::left_leg_top_1 ( ) const
inline
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◆ neck_bottom()

Point Human::neck_bottom ( ) const
inline
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◆ neck_top()

Point Human::neck_top ( ) const
inline
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◆ right_leg_bottom_1()

Point Human::right_leg_bottom_1 ( ) const
inline

◆ right_leg_top_1()

Point Human::right_leg_top_1 ( ) const
inline
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The documentation for this class was generated from the following file: