#include <Human.hh>
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| | Human (Point pos, Vector up, Vector left, Vector forward, float head, float neck, float body, float leg_1, float leg_2, float leg_3, float left_leg_x, float right_leg_x) |
| float | head_radius () const |
| Point | head_top () const |
| Point | head_bottom () const |
| Point | neck_top () const |
| Point | neck_bottom () const |
| Point | body_top () const |
| Point | body_bottom () const |
| Point | left_leg_top_1 () const |
| Point | left_leg_bottom_1 () const |
| Point | right_leg_top_1 () const |
| Point | right_leg_bottom_1 () const |
◆ Human()
| Human::Human |
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Point | pos, |
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Vector | up, |
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Vector | left, |
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Vector | forward, |
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float | head, |
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float | neck, |
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float | body, |
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float | leg_1, |
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float | leg_2, |
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float | leg_3, |
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float | left_leg_x, |
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float | right_leg_x ) |
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inline |
◆ body_bottom()
| Point Human::body_bottom |
( |
| ) |
const |
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inline |
◆ body_top()
| Point Human::body_top |
( |
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const |
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inline |
◆ head_bottom()
| Point Human::head_bottom |
( |
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const |
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inline |
◆ head_radius()
| float Human::head_radius |
( |
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const |
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inline |
◆ head_top()
| Point Human::head_top |
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const |
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inline |
◆ left_leg_bottom_1()
| Point Human::left_leg_bottom_1 |
( |
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const |
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inline |
◆ left_leg_top_1()
| Point Human::left_leg_top_1 |
( |
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const |
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inline |
◆ neck_bottom()
| Point Human::neck_bottom |
( |
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const |
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inline |
◆ neck_top()
| Point Human::neck_top |
( |
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const |
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inline |
◆ right_leg_bottom_1()
| Point Human::right_leg_bottom_1 |
( |
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const |
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inline |
◆ right_leg_top_1()
| Point Human::right_leg_top_1 |
( |
| ) |
const |
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inline |
The documentation for this class was generated from the following file: