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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for IDynWaveArray, including all inherited members.
| CoDomain typedef | Function< int, IWaveform * > | |
| contents | Function< int, IWaveform * > | |
| dep | Function< int, IWaveform * > | |
| Domain typedef | Function< int, IWaveform * > | |
| funcsignature | Function< int, IWaveform * > | |
| IDynWaveArray(float(*fptr)(float, float)) | IDynWaveArray | inline |
| Index(int val) const | IDynWaveArray | inlinevirtual |
| IsValid(I i) const=0 | Function< int, IWaveform * > | pure virtual |
| link | Function< int, IWaveform * > | |
| Map(float x) const | IDynWaveArray | inlinevirtual |
| push_back(IWaveform *wave) | IDynWaveArray | inline |
| Size() const=0 | Array< int, IWaveform * > | pure virtual |
| ~Array() | Array< int, IWaveform * > | inlinevirtual |
| ~Function() | Function< int, IWaveform * > | inlinevirtual |