|
GameApi 28
Library used by GameApi Builder tool
|
#include <Graph.hh>


Public Member Functions | |
| IDynWaveArray (float(*fptr)(float, float)) | |
| void | push_back (IWaveform *wave) |
| IWaveform * | Index (int val) const |
| float | Map (float x) const |
| Public Member Functions inherited from Array< int, IWaveform * > | |
| virtual | ~Array () |
| virtual int | Size () const=0 |
| Public Member Functions inherited from Function< int, IWaveform * > | |
| virtual | ~Function () |
| virtual bool | IsValid (I i) const=0 |
Additional Inherited Members | |
| Public Types inherited from Function< int, IWaveform * > | |
| typedef int | Domain |
| typedef IWaveform * | CoDomain |
| Public Attributes inherited from Function< int, IWaveform * > | |
| std::string | funcsignature |
| std::string | contents |
| std::vector< std::string > | link |
| std::vector< std::pair< std::string, std::string > > | dep |
|
inline |
|
inlinevirtual |
Implements Function< int, IWaveform * >.
|
inlinevirtual |
Implements IWaveFormArray.
|
inline |