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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for Image, including all inherited members.
| ChildName(int i) const | Image | inlinevirtual |
| Children(int i) const | Image | inlinevirtual |
| Collect(CollectVisitor &vis)=0 | CollectInterface | pure virtual |
| CommitRect(int x_, int y_, int width_, int heigth_) | Image | inlinevirtual |
| fetch_value(std::string key) | Image | inlinevirtual |
| FirstFrame() | CollectInterface | inlinevirtual |
| frame(DrawLoopEnv &e) | Image | inlinevirtual |
| get_pos() const | Image | inlinevirtual |
| get_size() const | Image | inlinevirtual |
| GetAttr(std::string attr_name) const | QMLLoop | inlinevirtual |
| GetAttr2() const | QMLLoop | inlinevirtual |
| handle_event(FrameLoopEvent &e) | Image | inlinevirtual |
| HeavyPrepare()=0 | CollectInterface | pure virtual |
| Image(QMLLoop *parent, DrawBufferFormat fmt) | Image | inline |
| Name() const | Image | inlinevirtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| NumChildren() const | Image | inlinevirtual |
| Parent() const | Image | inlinevirtual |
| Prepare() | Image | inlinevirtual |
| PushAttr(std::string attr_name, std::string attr_value) | QMLLoop | inlinevirtual |
| PushChild(std::string name, QMLLoop *child) | Image | inlinevirtual |
| set_vec(PVec v) | Image | inlinevirtual |
| SetRect(int x_, int y_, int width_, int height_) | Image | inlinevirtual |
| vec | QMLLoop | protected |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~FrameBufferLoop() | FrameBufferLoop | inlinevirtual |
| ~QMLLoop() | QMLLoop | inlinevirtual |