GameApi 28
Library used by GameApi Builder tool
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IntBitmapLoader Class Reference
Inheritance diagram for IntBitmapLoader:
Collaboration diagram for IntBitmapLoader:

Public Member Functions

 IntBitmapLoader (GameApi::Env &e, std::string url, std::string homepage)
virtual int SizeX () const
virtual int SizeY () const
virtual int Map (int x, int y) const
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
 ~IntBitmapLoader ()
Public Member Functions inherited from Bitmap< int >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ IntBitmapLoader()

IntBitmapLoader::IntBitmapLoader ( GameApi::Env & e,
std::string url,
std::string homepage )
inline

◆ ~IntBitmapLoader()

IntBitmapLoader::~IntBitmapLoader ( )
inline

Member Function Documentation

◆ Collect()

void IntBitmapLoader::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void IntBitmapLoader::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

virtual int IntBitmapLoader::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< int >.

◆ Prepare()

void IntBitmapLoader::Prepare ( )
inlinevirtual

Implements Bitmap< int >.

Here is the caller graph for this function:

◆ SizeX()

virtual int IntBitmapLoader::SizeX ( ) const
inlinevirtual

Implements Bitmap< int >.

◆ SizeY()

virtual int IntBitmapLoader::SizeY ( ) const
inlinevirtual

Implements Bitmap< int >.


The documentation for this class was generated from the following file: