GameApi 28
Library used by GameApi Builder tool
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IntersectionCurve Class Reference

#include <IntersectionCurve.hh>

Inheritance diagram for IntersectionCurve:
Collaboration diagram for IntersectionCurve:

Public Member Functions

 IntersectionCurve (SphereSurfaceIn3d &sphere1, SphereSurfaceIn3d &sphere2)
Public Member Functions inherited from Curve< Point >
virtual ~Curve ()
Public Member Functions inherited from Array< float, Point >
virtual ~Array ()
virtual float Size () const=0
Public Member Functions inherited from Function< float, Point >
virtual ~Function ()
virtual Point Index (float a) const=0
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< float, Point >
typedef float Domain
typedef Point CoDomain
Public Attributes inherited from Function< float, Point >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ IntersectionCurve()

IntersectionCurve::IntersectionCurve ( SphereSurfaceIn3d & sphere1,
SphereSurfaceIn3d & sphere2 )
inline

The documentation for this class was generated from the following file: