GameApi 28
Library used by GameApi Builder tool
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IntersectionPrimitive2d Class Referenceabstract

#include <IntersectionCurve.hh>

Inheritance diagram for IntersectionPrimitive2d:
Collaboration diagram for IntersectionPrimitive2d:

Public Member Functions

Point2d Index (float val) const
float Index (Point2d p) const
virtual Point2d Curve (float val) const =0
virtual float Distance (Point2d p) const =0
virtual float StartRange () const =0
virtual float EndRange () const =0
Public Member Functions inherited from Function< float, Point2d >
virtual ~Function ()
virtual bool IsValid (I i) const=0
Public Member Functions inherited from Function< Point2d, float >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< float, Point2d >
typedef float Domain
typedef Point2d CoDomain
Public Types inherited from Function< Point2d, float >
typedef Point2d Domain
typedef float CoDomain
Public Attributes inherited from Function< float, Point2d >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep
Public Attributes inherited from Function< Point2d, float >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Member Function Documentation

◆ Curve()

virtual Point2d IntersectionPrimitive2d::Curve ( float val) const
pure virtual
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◆ Distance()

virtual float IntersectionPrimitive2d::Distance ( Point2d p) const
pure virtual
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◆ EndRange()

virtual float IntersectionPrimitive2d::EndRange ( ) const
pure virtual
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◆ Index() [1/2]

Point2d IntersectionPrimitive2d::Index ( float val) const
inlinevirtual

◆ Index() [2/2]

float IntersectionPrimitive2d::Index ( Point2d p) const
inlinevirtual

◆ StartRange()

virtual float IntersectionPrimitive2d::StartRange ( ) const
pure virtual
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The documentation for this class was generated from the following file: