GameApi 28
Library used by GameApi Builder tool
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InverseImageK< X, Y, U, V > Class Template Reference

#include <Equalizer.hh>

Inheritance diagram for InverseImageK< X, Y, U, V >:
Collaboration diagram for InverseImageK< X, Y, U, V >:

Public Member Functions

 InverseImageK (Function< X, Y > &f)
Function< U, X > * Index (Function< V, Y > *vy) const
X Index (U u) const
Public Member Functions inherited from Function< Function< Y, Y > *, Function< X, X > * >
virtual ~Function ()
virtual Function< X, X > * Index (Function< Y, Y > *a) const=0
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< Function< Y, Y > *, Function< X, X > * >
typedef Function< Y, Y > * Domain
typedef Function< X, X > * CoDomain
Public Attributes inherited from Function< Function< Y, Y > *, Function< X, X > * >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ InverseImageK()

template<class X, class Y, class U = X, class V = Y>
InverseImageK< X, Y, U, V >::InverseImageK ( Function< X, Y > & f)
inline

Member Function Documentation

◆ Index() [1/2]

template<class X, class Y, class U = X, class V = Y>
Function< U, X > * InverseImageK< X, Y, U, V >::Index ( Function< V, Y > * vy) const
inline

◆ Index() [2/2]

template<class X, class Y, class U = X, class V = Y>
X InverseImageK< X, Y, U, V >::Index ( U u) const
inline

The documentation for this class was generated from the following file: