GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
LargeTextBitmap Class Reference
Inheritance diagram for LargeTextBitmap:
Collaboration diagram for LargeTextBitmap:

Public Member Functions

 LargeTextBitmap (GameApi::Env &env, GameApi::EveryApi &ev, GameApi::FI font, std::string url, std::string homepage, int x_gap, int empty_line_height, int baseline_separation)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
int SizeX () const
int SizeY () const
Color Map (int x, int y) const
Public Member Functions inherited from Bitmap< Color >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ LargeTextBitmap()

LargeTextBitmap::LargeTextBitmap ( GameApi::Env & env,
GameApi::EveryApi & ev,
GameApi::FI font,
std::string url,
std::string homepage,
int x_gap,
int empty_line_height,
int baseline_separation )
inline

Member Function Documentation

◆ Collect()

void LargeTextBitmap::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void LargeTextBitmap::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

Color LargeTextBitmap::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< Color >.

◆ Prepare()

void LargeTextBitmap::Prepare ( )
inlinevirtual

Implements Bitmap< Color >.

Here is the caller graph for this function:

◆ SizeX()

int LargeTextBitmap::SizeX ( ) const
inlinevirtual

Implements Bitmap< Color >.

◆ SizeY()

int LargeTextBitmap::SizeY ( ) const
inlinevirtual

Implements Bitmap< Color >.


The documentation for this class was generated from the following file: