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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for LayerBitmap< T >, including all inherited members.
| BatchMap(int start_x, int end_x, int start_y, int end_y) const | Bitmap< T > | inlinevirtual |
| Collect(CollectVisitor &vis)=0 | CollectInterface | pure virtual |
| FirstFrame() | CollectInterface | inlinevirtual |
| HasBatchMap() const | Bitmap< T > | inlinevirtual |
| HeavyPrepare()=0 | CollectInterface | pure virtual |
| IsDirectGltfImage() const | Bitmap< T > | inlinevirtual |
| LayerBitmap(T(*fptr)(T *, int), int sx, int sy, T def) | LayerBitmap< T > | inline |
| Map(int x, int y) const | LayerBitmap< T > | inlinevirtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| Prepare() | LayerBitmap< T > | inlinevirtual |
| push_back(Bitmap< T > *bm) | LayerBitmap< T > | inline |
| ReadyToPrepare() const | Bitmap< T > | inlinevirtual |
| SizeX() const | LayerBitmap< T > | inlinevirtual |
| SizeY() const | LayerBitmap< T > | inlinevirtual |
| ~Bitmap() | Bitmap< T > | inlinevirtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |