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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for LayeredBitmap, including all inherited members.
| BatchMap(int start_x, int end_x, int start_y, int end_y) const | Bitmap< int > | inlinevirtual |
| Collect(CollectVisitor &vis)=0 | CollectInterface | pure virtual |
| FirstFrame() | CollectInterface | inlinevirtual |
| HasBatchMap() const | Bitmap< int > | inlinevirtual |
| HeavyPrepare()=0 | CollectInterface | pure virtual |
| IsDirectGltfImage() const | Bitmap< int > | inlinevirtual |
| LayeredBitmap(Array< int, Bitmap< bool > * > &arr, Array< int, int > &arr2) | LayeredBitmap | inline |
| Map(int x, int y) const | LayeredBitmap | inlinevirtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| Prepare() | LayeredBitmap | inlinevirtual |
| ReadyToPrepare() const | Bitmap< int > | inlinevirtual |
| SizeX() const | LayeredBitmap | inlinevirtual |
| SizeY() const | LayeredBitmap | inlinevirtual |
| ~Bitmap() | Bitmap< int > | inlinevirtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |