GameApi 28
Library used by GameApi Builder tool
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LayoutBitmap Class Reference

#include <Layout.hh>

Inheritance diagram for LayoutBitmap:
Collaboration diagram for LayoutBitmap:

Public Member Functions

 LayoutBitmap (float sx, float sy)
void PushBack (LayoutElem *elem)
virtual float SizeX () const
virtual float SizeY () const
virtual Color Map (float x, float y) const
 ~LayoutBitmap ()
Public Member Functions inherited from ContinuousBitmap< Color >
virtual void Prepare ()=0
virtual bool ReadyToPrepare () const
virtual ~ContinuousBitmap ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual void Collect (CollectVisitor &vis)=0
virtual int NumBlocks () const
virtual void HeavyPrepare ()=0
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ LayoutBitmap()

LayoutBitmap::LayoutBitmap ( float sx,
float sy )
inline

◆ ~LayoutBitmap()

LayoutBitmap::~LayoutBitmap ( )
inline

Member Function Documentation

◆ Map()

virtual Color LayoutBitmap::Map ( float x,
float y ) const
inlinevirtual

◆ PushBack()

void LayoutBitmap::PushBack ( LayoutElem * elem)
inline

◆ SizeX()

virtual float LayoutBitmap::SizeX ( ) const
inlinevirtual

◆ SizeY()

virtual float LayoutBitmap::SizeY ( ) const
inlinevirtual

The documentation for this class was generated from the following file: