GameApi 28
Library used by GameApi Builder tool
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LazyAlloc< AllocData, T > Class Template Referenceabstract

#include <GraphI.hh>

Public Member Functions

virtual ~LazyAlloc ()
virtual void Alloc (AllocData ad)=0
virtual void Destroy ()=0
virtual bool ValueAvailable () const =0
virtual T Value () const =0

Constructor & Destructor Documentation

◆ ~LazyAlloc()

template<class AllocData, class T>
virtual LazyAlloc< AllocData, T >::~LazyAlloc ( )
inlinevirtual

Member Function Documentation

◆ Alloc()

template<class AllocData, class T>
virtual void LazyAlloc< AllocData, T >::Alloc ( AllocData ad)
pure virtual

◆ Destroy()

template<class AllocData, class T>
virtual void LazyAlloc< AllocData, T >::Destroy ( )
pure virtual

◆ Value()

template<class AllocData, class T>
virtual T LazyAlloc< AllocData, T >::Value ( ) const
pure virtual

◆ ValueAvailable()

template<class AllocData, class T>
virtual bool LazyAlloc< AllocData, T >::ValueAvailable ( ) const
pure virtual

The documentation for this class was generated from the following file: