GameApi 28
Library used by GameApi Builder tool
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LineIn3d Class Reference

#include <Effect.hh>

Inheritance diagram for LineIn3d:
Collaboration diagram for LineIn3d:

Public Member Functions

 LineIn3d (Point p1, Point p2)
virtual Point Index (float pos) const
virtual float Size () const
Public Member Functions inherited from CurveIn3d
virtual ~CurveIn3d ()
Public Member Functions inherited from Curve< Point >
virtual ~Curve ()
Public Member Functions inherited from Array< float, Point >
virtual ~Array ()
Public Member Functions inherited from Function< float, Point >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< float, Point >
typedef float Domain
typedef Point CoDomain
Public Attributes inherited from Function< float, Point >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ LineIn3d()

LineIn3d::LineIn3d ( Point p1,
Point p2 )
inline

Member Function Documentation

◆ Index()

virtual Point LineIn3d::Index ( float pos) const
inlinevirtual

Implements Function< float, Point >.

Here is the caller graph for this function:

◆ Size()

virtual float LineIn3d::Size ( ) const
inlinevirtual

Implements Array< float, Point >.


The documentation for this class was generated from the following file: