GameApi 28
Library used by GameApi Builder tool
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LoadBitmapFromUrl Class Reference
Inheritance diagram for LoadBitmapFromUrl:
Collaboration diagram for LoadBitmapFromUrl:

Public Member Functions

 LoadBitmapFromUrl (GameApi::Env &env, std::string url, std::string homepage)
void unasync ()
 ~LoadBitmapFromUrl ()
virtual int SizeX () const
virtual int SizeY () const
virtual Color Map (int x, int y) const
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
void del_cache ()
Public Member Functions inherited from Bitmap< Color >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Public Attributes

GameApi::Env & env
std::string url
std::string homepage
BufferRef img
Bitmap< Color > * cbm =0
bool load_finished = false
int id
bool async =false

Constructor & Destructor Documentation

◆ LoadBitmapFromUrl()

LoadBitmapFromUrl::LoadBitmapFromUrl ( GameApi::Env & env,
std::string url,
std::string homepage )
inline

◆ ~LoadBitmapFromUrl()

LoadBitmapFromUrl::~LoadBitmapFromUrl ( )
inline

Member Function Documentation

◆ Collect()

void LoadBitmapFromUrl::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ del_cache()

void LoadBitmapFromUrl::del_cache ( )
inline

◆ HeavyPrepare()

void LoadBitmapFromUrl::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

virtual Color LoadBitmapFromUrl::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< Color >.

◆ Prepare()

void LoadBitmapFromUrl::Prepare ( )
inlinevirtual

Implements Bitmap< Color >.

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◆ SizeX()

virtual int LoadBitmapFromUrl::SizeX ( ) const
inlinevirtual

Implements Bitmap< Color >.

◆ SizeY()

virtual int LoadBitmapFromUrl::SizeY ( ) const
inlinevirtual

Implements Bitmap< Color >.

◆ unasync()

void LoadBitmapFromUrl::unasync ( )
inline
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Member Data Documentation

◆ async

bool LoadBitmapFromUrl::async =false

◆ cbm

Bitmap<Color>* LoadBitmapFromUrl::cbm =0

◆ env

GameApi::Env& LoadBitmapFromUrl::env

◆ homepage

std::string LoadBitmapFromUrl::homepage

◆ id

int LoadBitmapFromUrl::id

◆ img

BufferRef LoadBitmapFromUrl::img

◆ load_finished

bool LoadBitmapFromUrl::load_finished = false

◆ url

std::string LoadBitmapFromUrl::url

The documentation for this class was generated from the following file: