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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for MainLoopSplitter_win32_and_emscripten, including all inherited members.
| Destroy() | MainLoopSplitter_win32_and_emscripten | inlinevirtual |
| e | Splitter | |
| EnvTransfer(Splitter *next) | Splitter | inlinevirtual |
| EnvTransfer(Splitter *next) | Splitter | inlinevirtual |
| ev | Splitter | |
| Init() | MainLoopSplitter_win32_and_emscripten | inlinevirtual |
| Iter() | MainLoopSplitter_win32_and_emscripten | inlinevirtual |
| mainloop(GameApi::EveryApi &ev) | MainLoopSplitter_win32_and_emscripten | inline |
| MainLoopSplitter_win32_and_emscripten(GameApi::ML code, bool logo, bool fpscounter, float start_time, float duration, int screen_width, int screen_height) | MainLoopSplitter_win32_and_emscripten | inline |
| NextState(int code) | MainLoopSplitter_win32_and_emscripten | inlinevirtual |
| NoMainLoop() const | Splitter | inlinevirtual |
| RejectedIter() | MainLoopSplitter_win32_and_emscripten | inlinevirtual |
| set_env(GameApi::Env *ei) | MainLoopSplitter_win32_and_emscripten | inlinevirtual |
| set_everyapi(GameApi::EveryApi *evi) | MainLoopSplitter_win32_and_emscripten | inlinevirtual |
| show_logo() | MainLoopSplitter_win32_and_emscripten | inline |
| ~Splitter() | Splitter | inlinevirtual |