GameApi 28
Library used by GameApi Builder tool
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MainLoopSplitter_win32_and_emscripten_display2 Member List

This is the complete list of members for MainLoopSplitter_win32_and_emscripten_display2, including all inherited members.

Destroy()MainLoopSplitter_win32_and_emscripten_display2inlinevirtual
eSplitter
EnvTransfer(Splitter *next)Splitterinlinevirtual
EnvTransfer(Splitter *next)Splitterinlinevirtual
evSplitter
Init()MainLoopSplitter_win32_and_emscripten_display2inlinevirtual
Iter()MainLoopSplitter_win32_and_emscripten_display2inlinevirtual
mainloop(GameApi::EveryApi &ev)MainLoopSplitter_win32_and_emscripten_display2inline
MainLoopSplitter_win32_and_emscripten_display2(GameApi::Env &env, GameApi::ML code, bool logo, bool fpscounter, float start_time, float duration, int screen_width, int screen_height)MainLoopSplitter_win32_and_emscripten_display2inline
make_current(bool is_display2)MainLoopSplitter_win32_and_emscripten_display2inline
NextState(int code)MainLoopSplitter_win32_and_emscripten_display2inlinevirtual
NoMainLoop() constSplitterinlinevirtual
RejectedIter()Splitterinlinevirtual
set_env(GameApi::Env *ei)MainLoopSplitter_win32_and_emscripten_display2inlinevirtual
set_everyapi(GameApi::EveryApi *evi)MainLoopSplitter_win32_and_emscripten_display2inlinevirtual
~Splitter()Splitterinlinevirtual