GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
Mandelbrot Class Reference

#include <Graph.hh>

Inheritance diagram for Mandelbrot:
Collaboration diagram for Mandelbrot:

Public Member Functions

 Mandelbrot (bool julia, float start_x, float end_x, float start_y, float end_y, int sx, int sy, int count, float xx, float yy)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
int SizeX () const
int SizeY () const
int Map (int x, int y) const
Public Member Functions inherited from Bitmap< int >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ Mandelbrot()

Mandelbrot::Mandelbrot ( bool julia,
float start_x,
float end_x,
float start_y,
float end_y,
int sx,
int sy,
int count,
float xx,
float yy )
inline

Member Function Documentation

◆ Collect()

void Mandelbrot::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void Mandelbrot::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

int Mandelbrot::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< int >.

Here is the caller graph for this function:

◆ Prepare()

void Mandelbrot::Prepare ( )
inlinevirtual

Implements Bitmap< int >.

◆ SizeX()

int Mandelbrot::SizeX ( ) const
inlinevirtual

Implements Bitmap< int >.

◆ SizeY()

int Mandelbrot::SizeY ( ) const
inlinevirtual

Implements Bitmap< int >.


The documentation for this class was generated from the following file: