GameApi 28
Library used by GameApi Builder tool
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MarchingCubesCellEdge Class Referenceabstract

#include <GraphI.hh>

Public Member Functions

virtual ~MarchingCubesCellEdge ()
virtual bool start (unsigned char c1, unsigned char c2)=0
virtual bool end (unsigned char c1, unsigned char c2)=0
virtual Point pos (unsigned char c1, unsigned char c2)=0
virtual Vector gradient (unsigned char c1, unsigned char c2)=0

Constructor & Destructor Documentation

◆ ~MarchingCubesCellEdge()

virtual MarchingCubesCellEdge::~MarchingCubesCellEdge ( )
inlinevirtual

Member Function Documentation

◆ end()

virtual bool MarchingCubesCellEdge::end ( unsigned char c1,
unsigned char c2 )
pure virtual

◆ gradient()

virtual Vector MarchingCubesCellEdge::gradient ( unsigned char c1,
unsigned char c2 )
pure virtual

◆ pos()

virtual Point MarchingCubesCellEdge::pos ( unsigned char c1,
unsigned char c2 )
pure virtual

◆ start()

virtual bool MarchingCubesCellEdge::start ( unsigned char c1,
unsigned char c2 )
pure virtual

The documentation for this class was generated from the following file: