GameApi 28
Library used by GameApi Builder tool
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MaxFloatVolumeObject Class Reference

#include <VolumeObjects.hh>

Inheritance diagram for MaxFloatVolumeObject:
Collaboration diagram for MaxFloatVolumeObject:

Public Member Functions

 MaxFloatVolumeObject (FloatVolumeObject *f1, FloatVolumeObject *f2)
virtual float FloatValue (Point p) const
Public Member Functions inherited from FloatVolumeObject
virtual float Value (Point p) const =0
virtual int Id (Point p) const =0
virtual UV TexCoords (int id, Point p) const =0
virtual Vector FloatNormal (Point p) const
virtual ~FloatVolumeObject ()

Constructor & Destructor Documentation

◆ MaxFloatVolumeObject()

MaxFloatVolumeObject::MaxFloatVolumeObject ( FloatVolumeObject * f1,
FloatVolumeObject * f2 )
inline

Member Function Documentation

◆ FloatValue()

virtual float MaxFloatVolumeObject::FloatValue ( Point p) const
inlinevirtual

Implements FloatVolumeObject.


The documentation for this class was generated from the following file: