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GameApi 28
Library used by GameApi Builder tool
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#include <Effect.hh>


Public Member Functions | |
| MeshColorsToTriangles (MeshColors &n, bool b) | |
| virtual int | NumFrames () const |
| virtual unsigned int | VertexColor (int framenum, int statenum, int face, int point) const |
| Public Member Functions inherited from MeshColors | |
| virtual | ~MeshColors () |
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inline |
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inlinevirtual |
Reimplemented from MeshColors.
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inlinevirtual |
Reimplemented from MeshColors.