GameApi 28
Library used by GameApi Builder tool
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MeshFromMeshAnim2 Member List

This is the complete list of members for MeshFromMeshAnim2, including all inherited members.

Attrib(int face, int point, int id) constMeshFromMeshAnim2inlinevirtual
AttribI(int face, int point, int id) constMeshFromMeshAnim2inlinevirtual
BatchMap(int start_face, int end_face) constFaceCollectioninlinevirtual
Collect(CollectVisitor &vis)MeshFromMeshAnim2inlinevirtual
Color(int face, int point) constMeshFromMeshAnim2inlinevirtual
Duration() constFaceCollectioninlinevirtual
EndAttrib(int face, int point, int id) constMeshFromMeshAnim2inlinevirtual
EndAttribI(int face, int point, int id) constMeshFromMeshAnim2inlinevirtual
EndColor(int face, int point) constMeshFromMeshAnim2inlinevirtual
EndFacePoint(int face, int point) constMeshFromMeshAnim2inlinevirtual
EndPointNormal(int face, int point) constMeshFromMeshAnim2inlinevirtual
EndTexCoord(int face, int point) constMeshFromMeshAnim2inlinevirtual
EndTexCoord3(int face, int point) constMeshFromMeshAnim2inlinevirtual
FacePoint(int face, int point) constMeshFromMeshAnim2inlinevirtual
FaceTexture(int face) constFaceCollectioninlinevirtual
FirstFrame()CollectInterfaceinlinevirtual
GenTexture(int num)FaceCollectioninlinevirtual
GetBoundingBox(bool &success) constFaceCollectioninlinevirtual
GetObject(int o) constFaceCollectioninlinevirtual
has_attrib() constFaceCollectioninlinevirtual
has_color() constFaceCollectioninlinevirtual
has_normal() constFaceCollectioninlinevirtual
has_skeleton() constFaceCollectioninlinevirtual
has_texcoord() constFaceCollectioninlinevirtual
HasBatchMap() constFaceCollectioninlinevirtual
HeavyPrepare()MeshFromMeshAnim2inlinevirtual
IsMatrixElem() constFaceCollectioninlinevirtual
IsTransparent() constFaceCollectioninlinevirtual
Joints(int face, int point) constFaceCollectioninlinevirtual
LightAmount(int face, int point) constFaceCollectioninlinevirtual
MeshFromMeshAnim2(MeshAnim *anim, float time1, float time2)MeshFromMeshAnim2inline
name() constMeshFromMeshAnim2inlinevirtual
NumBlocks() constCollectInterfaceinlinevirtual
NumFaces() constMeshFromMeshAnim2inlinevirtual
NumObjects() constFaceCollectioninlinevirtual
NumPoints(int face) constMeshFromMeshAnim2inlinevirtual
NumTextures() constFaceCollectioninlinevirtual
PointNormal(int face, int point) constMeshFromMeshAnim2inlinevirtual
Prepare()MeshFromMeshAnim2inlinevirtual
PrepareDone()FaceCollectioninlinevirtual
Ready() constFaceCollectioninlinevirtual
ReadyToPrepare() constFaceCollectioninlinevirtual
SetDoneCount(int i)FaceCollectioninlinevirtual
StartTime() constFaceCollectioninlinevirtual
TexCoord(int face, int point) constMeshFromMeshAnim2inlinevirtual
TexCoord3(int face, int point) constMeshFromMeshAnim2inlinevirtual
TextureBuf(int num) constFaceCollectioninlinevirtual
Weights(int face, int point) constFaceCollectioninlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~FaceCollection()FaceCollectioninlinevirtual