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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for MixPoint, including all inherited members.
| CollectIds(std::vector< int > &vec) const | MixPoint | inlinevirtual |
| Context() const | MixPoint | inlinevirtual |
| Expr(std::string varname) const | MixPoint | inlinevirtual |
| GetFace() const | ShaderExpr | inline |
| GetFragment() const | ShaderExpr | inline |
| GetPoint() const | ShaderExpr | inline |
| GetVertex() const | ShaderExpr | inline |
| MixPoint(Point3Shader &p1, Point3Shader &p2, std::string uniform_name, float &uniform_value) | MixPoint | inline |
| SetFragment(ChooseFragment f) | ShaderExpr | inline |
| SetVertex(ChooseVertex v) | ShaderExpr | inline |
| uniquename() const | ShaderExpr | inline |
| Value() const | MixPoint | inlinevirtual |