#include <Shader.hh>
◆ MoveObjectPiece()
| MoveObjectPiece::MoveObjectPiece |
( |
| ) |
|
|
inline |
◆ FragmentCodeGen()
| virtual std::string MoveObjectPiece::FragmentCodeGen |
( |
| ) |
const |
|
inlinevirtual |
◆ FragmentGlobals()
| virtual std::string MoveObjectPiece::FragmentGlobals |
( |
| ) |
const |
|
inlinevirtual |
◆ Provides()
| virtual void MoveObjectPiece::Provides |
( |
std::vector< int > & | vec | ) |
const |
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inlinevirtual |
◆ set_count()
| void MoveObjectPiece::set_count |
( |
int | i | ) |
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|
inline |
◆ VertexCodeGen()
| virtual std::string MoveObjectPiece::VertexCodeGen |
( |
| ) |
const |
|
inlinevirtual |
◆ VertexGlobals()
| virtual std::string MoveObjectPiece::VertexGlobals |
( |
| ) |
const |
|
inlinevirtual |
The documentation for this class was generated from the following file: