GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
MoveObjectPiece Class Reference

#include <Shader.hh>

Inheritance diagram for MoveObjectPiece:
Collaboration diagram for MoveObjectPiece:

Public Member Functions

virtual void Provides (std::vector< int > &vec) const
 MoveObjectPiece ()
void set_count (int i)
virtual std::string VertexGlobals () const
virtual std::string VertexCodeGen () const
virtual std::string FragmentGlobals () const
virtual std::string FragmentCodeGen () const
Public Member Functions inherited from ShaderPiece
virtual void Config (const std::vector< int > &env)

Constructor & Destructor Documentation

◆ MoveObjectPiece()

MoveObjectPiece::MoveObjectPiece ( )
inline

Member Function Documentation

◆ FragmentCodeGen()

virtual std::string MoveObjectPiece::FragmentCodeGen ( ) const
inlinevirtual

Implements ShaderPiece.

◆ FragmentGlobals()

virtual std::string MoveObjectPiece::FragmentGlobals ( ) const
inlinevirtual

Implements ShaderPiece.

◆ Provides()

virtual void MoveObjectPiece::Provides ( std::vector< int > & vec) const
inlinevirtual

Reimplemented from ShaderPiece.

◆ set_count()

void MoveObjectPiece::set_count ( int i)
inline

◆ VertexCodeGen()

virtual std::string MoveObjectPiece::VertexCodeGen ( ) const
inlinevirtual

Implements ShaderPiece.

◆ VertexGlobals()

virtual std::string MoveObjectPiece::VertexGlobals ( ) const
inlinevirtual

Implements ShaderPiece.


The documentation for this class was generated from the following file: