GameApi 28
Library used by GameApi Builder tool
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MovePointEventSurface Class Reference

#include <Widgets.hh>

Inheritance diagram for MovePointEventSurface:
Collaboration diagram for MovePointEventSurface:

Public Member Functions

 MovePointEventSurface (Position2d &p, Point2d tl, Point2d br, const float &speed)
void HandleKeyDown (int key)
void HandleKeyUp (int key)
void HandlePointer (int button)
void HandlePointerMove (Point2d p)
void HandleKey (int key)
void HandleFrame (float)

Constructor & Destructor Documentation

◆ MovePointEventSurface()

MovePointEventSurface::MovePointEventSurface ( Position2d & p,
Point2d tl,
Point2d br,
const float & speed )
inline

Member Function Documentation

◆ HandleFrame()

void MovePointEventSurface::HandleFrame ( float )
inlinevirtual

Reimplemented from EventSurface.

◆ HandleKey()

void MovePointEventSurface::HandleKey ( int key)
inlinevirtual

Implements EventSurface.

◆ HandleKeyDown()

void MovePointEventSurface::HandleKeyDown ( int key)
inlinevirtual

Reimplemented from EventSurface.

◆ HandleKeyUp()

void MovePointEventSurface::HandleKeyUp ( int key)
inlinevirtual

Reimplemented from EventSurface.

◆ HandlePointer()

void MovePointEventSurface::HandlePointer ( int button)
inlinevirtual

Implements EventSurface.

◆ HandlePointerMove()

void MovePointEventSurface::HandlePointerMove ( Point2d p)
inlinevirtual

Implements EventSurface.


The documentation for this class was generated from the following file: