GameApi 28
Library used by GameApi Builder tool
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MultiplicationTableF Class Reference

#include <Equalizer.hh>

Inheritance diagram for MultiplicationTableF:
Collaboration diagram for MultiplicationTableF:

Public Member Functions

float SizeX () const
float SizeY () const
float Map (float x, float y) const
Public Member Functions inherited from ContinuousBitmap< float >
virtual void Prepare ()=0
virtual bool ReadyToPrepare () const
virtual ~ContinuousBitmap ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual void Collect (CollectVisitor &vis)=0
virtual int NumBlocks () const
virtual void HeavyPrepare ()=0
virtual void FirstFrame ()

Member Function Documentation

◆ Map()

float MultiplicationTableF::Map ( float x,
float y ) const
inlinevirtual

◆ SizeX()

float MultiplicationTableF::SizeX ( ) const
inlinevirtual

◆ SizeY()

float MultiplicationTableF::SizeY ( ) const
inlinevirtual

The documentation for this class was generated from the following file: