|
GameApi 28
Library used by GameApi Builder tool
|
This is the complete list of members for NetworkedFaceCollection, including all inherited members.
| Attrib(int face, int point, int id) const | NetworkedFaceCollection | inlinevirtual |
| AttribI(int face, int point, int id) const | NetworkedFaceCollection | inlinevirtual |
| BatchMap(int start_face, int end_face) const | FaceCollection | inlinevirtual |
| Collect(CollectVisitor &vis) | NetworkedFaceCollection | inlinevirtual |
| Color(int face, int point) const | NetworkedFaceCollection | inlinevirtual |
| Duration() const | FaceCollection | inlinevirtual |
| EndAttrib(int face, int point, int id) const | FaceCollection | inlinevirtual |
| EndAttribI(int face, int point, int id) const | FaceCollection | inlinevirtual |
| EndColor(int face, int point) const | FaceCollection | inlinevirtual |
| EndFacePoint(int face, int point) const | NetworkedFaceCollection | inlinevirtual |
| EndPointNormal(int face, int point) const | FaceCollection | inlinevirtual |
| EndTexCoord(int face, int point) const | FaceCollection | inlinevirtual |
| EndTexCoord3(int face, int point) const | FaceCollection | inlinevirtual |
| FacePoint(int face, int point) const | NetworkedFaceCollection | inlinevirtual |
| FaceTexture(int face) const | NetworkedFaceCollection | inlinevirtual |
| FirstFrame() | CollectInterface | inlinevirtual |
| GenTexture(int num) | NetworkedFaceCollection | inlinevirtual |
| GetBoundingBox(bool &success) const | FaceCollection | inlinevirtual |
| GetObject(int o) const | FaceCollection | inlinevirtual |
| has_attrib() const | NetworkedFaceCollection | inlinevirtual |
| has_color() const | NetworkedFaceCollection | inlinevirtual |
| has_normal() const | NetworkedFaceCollection | inlinevirtual |
| has_skeleton() const | NetworkedFaceCollection | inlinevirtual |
| has_texcoord() const | NetworkedFaceCollection | inlinevirtual |
| HasBatchMap() const | FaceCollection | inlinevirtual |
| HeavyPrepare() | NetworkedFaceCollection | inlinevirtual |
| IsMatrixElem() const | FaceCollection | inlinevirtual |
| IsTransparent() const | FaceCollection | inlinevirtual |
| Joints(int face, int point) const | FaceCollection | inlinevirtual |
| LightAmount(int face, int point) const | FaceCollection | inlinevirtual |
| name() const | NetworkedFaceCollection | inlinevirtual |
| NetworkedFaceCollection(GameApi::Env &e, GameApi::EveryApi &ev, FaceCollection *empty, std::string url, std::string homepage, int count, bool nr) | NetworkedFaceCollection | inline |
| NumBlocks() const | CollectInterface | inlinevirtual |
| NumFaces() const | NetworkedFaceCollection | inlinevirtual |
| NumObjects() const | FaceCollection | inlinevirtual |
| NumPoints(int face) const | NetworkedFaceCollection | inlinevirtual |
| NumTextures() const | NetworkedFaceCollection | inlinevirtual |
| PointNormal(int face, int point) const | NetworkedFaceCollection | inlinevirtual |
| Prepare() | NetworkedFaceCollection | inlinevirtual |
| PrepareDone() | FaceCollection | inlinevirtual |
| Ready() const | FaceCollection | inlinevirtual |
| ReadyToPrepare() const | FaceCollection | inlinevirtual |
| SetDoneCount(int i) | FaceCollection | inlinevirtual |
| StartTime() const | FaceCollection | inlinevirtual |
| TexCoord(int face, int point) const | NetworkedFaceCollection | inlinevirtual |
| TexCoord3(int face, int point) const | NetworkedFaceCollection | inlinevirtual |
| TextureBuf(int num) const | NetworkedFaceCollection | inlinevirtual |
| Weights(int face, int point) const | FaceCollection | inlinevirtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~FaceCollection() | FaceCollection | inlinevirtual |
| ~NetworkedFaceCollection() | NetworkedFaceCollection | inline |