GameApi 28
Library used by GameApi Builder tool
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NewBitmap_SZ< T > Class Template Reference
Inheritance diagram for NewBitmap_SZ< T >:
Collaboration diagram for NewBitmap_SZ< T >:

Public Member Functions

 NewBitmap_SZ (Bitmap< T > &next, unsigned int color)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
int SizeX () const
int SizeY () const
Color Map (int x, int y) const
Public Member Functions inherited from Bitmap< Color >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ NewBitmap_SZ()

template<class T>
NewBitmap_SZ< T >::NewBitmap_SZ ( Bitmap< T > & next,
unsigned int color )
inline

Member Function Documentation

◆ Collect()

template<class T>
void NewBitmap_SZ< T >::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

template<class T>
void NewBitmap_SZ< T >::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

template<class T>
Color NewBitmap_SZ< T >::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< Color >.

◆ Prepare()

template<class T>
void NewBitmap_SZ< T >::Prepare ( )
inlinevirtual

Implements Bitmap< Color >.

◆ SizeX()

template<class T>
int NewBitmap_SZ< T >::SizeX ( ) const
inlinevirtual

Implements Bitmap< Color >.

◆ SizeY()

template<class T>
int NewBitmap_SZ< T >::SizeY ( ) const
inlinevirtual

Implements Bitmap< Color >.


The documentation for this class was generated from the following file: