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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for Object3d, including all inherited members.
| Collect(CollectVisitor &vis)=0 | CollectInterface | pure virtual |
| current_state() const =0 | Object3d | pure virtual |
| destroy() | Object3d | inlinevirtual |
| execute(MainLoopEnv &e)=0 | Object3d | pure virtual |
| FirstFrame() | CollectInterface | inlinevirtual |
| handle_event(MainLoopEvent &e)=0 | Object3d | pure virtual |
| HeavyPrepare()=0 | CollectInterface | pure virtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| Prepare()=0 | Object3d | pure virtual |
| prop(int state)=0 | Object3d | pure virtual |
| shader_id() | Object3d | inlinevirtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~Object3d() | Object3d | inlinevirtual |