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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for OrArrayNoMemory, including all inherited members.
| Attrib(int face, int point, int id) const | OrArrayNoMemory | inlinevirtual |
| AttribI(int face, int point, int id) const | OrArrayNoMemory | inlinevirtual |
| BatchMap(int start_x, int end_x) const | OrArrayNoMemory | inlinevirtual |
| Collect(CollectVisitor &vis) | OrArrayNoMemory | inlinevirtual |
| Color(int face, int point) const | OrArrayNoMemory | inlinevirtual |
| combine_color(unsigned int *p1, unsigned int *p2, int numvertices1, int numvertices2) const | OrArrayNoMemory | inline |
| combine_indices_char(unsigned char *p1, unsigned char *p2, int numfaces1, int numfaces2, int numvertices1, int numvertices2) const | OrArrayNoMemory | inline |
| combine_indices_int(unsigned int *p1, unsigned int *p2, int numfaces1, int numfaces2, int numvertices1, int numvertices2) const | OrArrayNoMemory | inline |
| combine_indices_short(unsigned short *p1, unsigned short *p2, int numfaces1, int numfaces2, int numvertices1, int numvertices2) const | OrArrayNoMemory | inline |
| combine_joints(VEC4 *p1, VEC4 *p2, int numvertices1, int numvertices2) const | OrArrayNoMemory | inline |
| combine_normal(Vector *p1, Vector *p2, int numvertices1, int numvertices2) const | OrArrayNoMemory | inline |
| combine_pos(Point *p1, Point *p2, int numvertices1, int numvertices2) const | OrArrayNoMemory | inline |
| combine_pos2(Point *p1, Point *p2, int numvertices1, int numvertices2) const | OrArrayNoMemory | inline |
| combine_texcoord(Point *p1, Point *p2, int numvertices1, int numvertices2) const | OrArrayNoMemory | inline |
| combine_weights(VEC4 *p1, VEC4 *p2, int numvertices1, int numvertices2) const | OrArrayNoMemory | inline |
| Duration() const | FaceCollection | inlinevirtual |
| EndAttrib(int face, int point, int id) const | OrArrayNoMemory | inlinevirtual |
| EndAttribI(int face, int point, int id) const | OrArrayNoMemory | inlinevirtual |
| EndColor(int face, int point) const | OrArrayNoMemory | inlinevirtual |
| EndFacePoint(int face, int point) const | OrArrayNoMemory | inlinevirtual |
| EndPointNormal(int face, int point) const | OrArrayNoMemory | inlinevirtual |
| EndTexCoord(int face, int point) const | OrArrayNoMemory | inlinevirtual |
| EndTexCoord3(int face, int point) const | OrArrayNoMemory | inlinevirtual |
| FacePoint(int face, int point) const | OrArrayNoMemory | inlinevirtual |
| FaceTexture(int face) const | FaceCollection | inlinevirtual |
| FirstFrame() | CollectInterface | inlinevirtual |
| GenTexture(int num) | FaceCollection | inlinevirtual |
| GetBoundingBox(bool &success) const | OrArrayNoMemory | inlinevirtual |
| GetObject(int o) const | OrArrayNoMemory | inlinevirtual |
| has_attrib() const | FaceCollection | inlinevirtual |
| has_color() const | FaceCollection | inlinevirtual |
| has_normal() const | FaceCollection | inlinevirtual |
| has_skeleton() const | FaceCollection | inlinevirtual |
| has_texcoord() const | FaceCollection | inlinevirtual |
| HasBatchMap() const | OrArrayNoMemory | inlinevirtual |
| HeavyPrepare() | OrArrayNoMemory | inlinevirtual |
| IsMatrixElem() const | FaceCollection | inlinevirtual |
| IsTransparent() const | FaceCollection | inlinevirtual |
| Joints(int face, int point) const | OrArrayNoMemory | inlinevirtual |
| LightAmount(int face, int point) const | FaceCollection | inlinevirtual |
| name() const | OrArrayNoMemory | inlinevirtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| NumFaces() const | OrArrayNoMemory | inlinevirtual |
| NumObjects() const | OrArrayNoMemory | inlinevirtual |
| NumPoints(int face) const | OrArrayNoMemory | inlinevirtual |
| NumTextures() const | FaceCollection | inlinevirtual |
| OrArrayNoMemory(std::vector< FaceCollection * > vec) | OrArrayNoMemory | inline |
| PointNormal(int face, int point) const | OrArrayNoMemory | inlinevirtual |
| Prepare() | OrArrayNoMemory | inlinevirtual |
| PrepareDone() | FaceCollection | inlinevirtual |
| Ready() const | FaceCollection | inlinevirtual |
| ReadyToPrepare() const | FaceCollection | inlinevirtual |
| SetDoneCount(int i) | FaceCollection | inlinevirtual |
| split(int face) const | OrArrayNoMemory | inline |
| split_obj(int o) const | OrArrayNoMemory | inline |
| StartTime() const | FaceCollection | inlinevirtual |
| swap2(T **ptr, T *val) const | OrArrayNoMemory | inline |
| TexCoord(int face, int point) const | OrArrayNoMemory | inlinevirtual |
| TexCoord3(int face, int point) const | OrArrayNoMemory | inlinevirtual |
| TextureBuf(int num) const | FaceCollection | inlinevirtual |
| Weights(int face, int point) const | OrArrayNoMemory | inlinevirtual |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~FaceCollection() | FaceCollection | inlinevirtual |
| ~OrArrayNoMemory() | OrArrayNoMemory | inline |