|
GameApi 28
Library used by GameApi Builder tool
|
This is the complete list of members for OrElem< T >, including all inherited members.
| Attrib(int face, int point, int id) const | OrElem< T > | inline |
| AttribI(int face, int point, int id) const | OrElem< T > | inline |
| Collect(CollectVisitor &vis) | OrElem< T > | inline |
| Color(int face, int point) const | OrElem< T > | inlinevirtual |
| EndFacePoint(int face, int point) const | OrElem< T > | inlinevirtual |
| FacePoint(int face, int point) const | OrElem< T > | inlinevirtual |
| FaceTexture(int face) const | OrElem< T > | inlinevirtual |
| GenTexture(int num) | OrElem< T > | inlinevirtual |
| GetBoundingBox(bool &success) const | OrElem< T > | inline |
| GetObject(int o) const | OrElem< T > | inlinevirtual |
| has_attrib() const | OrElem< T > | inlinevirtual |
| has_color() const | OrElem< T > | inlinevirtual |
| has_normal() const | OrElem< T > | inlinevirtual |
| has_skeleton() const | OrElem< T > | inlinevirtual |
| has_texcoord() const | OrElem< T > | inlinevirtual |
| HeavyPrepare() | OrElem< T > | inline |
| id | T | |
| Inside(Point p) const | OrElem< T > | inline |
| Joints(int face, int point) const | OrElem< T > | inlinevirtual |
| name() const | OrElem< T > | inlinevirtual |
| NumFaces() const | OrElem< T > | inlinevirtual |
| NumObjects() const | OrElem< T > | inlinevirtual |
| NumPoints(int face) const | OrElem< T > | inlinevirtual |
| NumTextures() const | OrElem< T > | inlinevirtual |
| OrElem() | OrElem< T > | inline |
| OrElem(It beg, It end) | OrElem< T > | inline |
| OrElem(T *o1, T *o2, T *o3, T *o4) | OrElem< T > | inline |
| PointNormal(int face, int point) const | OrElem< T > | inlinevirtual |
| Prepare() | OrElem< T > | inline |
| push_back(T *ptr) | OrElem< T > | inline |
| SetBox(Matrix b) | OrElem< T > | inline |
| TexCoord(int face, int point) const | OrElem< T > | inlinevirtual |
| TexCoord3(int face, int point) const | OrElem< T > | inlinevirtual |
| TextureBuf(int num) const | OrElem< T > | inlinevirtual |
| update_faces_cache() const | OrElem< T > | inline |
| Weights(int face, int point) const | OrElem< T > | inlinevirtual |