#include <Effect.hh>
|
| | OrElem () |
| template<class It> |
| | OrElem (It beg, It end) |
| | OrElem (T *o1, T *o2, T *o3, T *o4) |
| virtual std::string | name () const |
| void | update_faces_cache () const |
| void | push_back (T *ptr) |
| bool | Inside (Point p) const |
| void | SetBox (Matrix b) |
| void | Collect (CollectVisitor &vis) |
| void | HeavyPrepare () |
| void | Prepare () |
| virtual int | NumObjects () const |
| virtual bool | has_skeleton () const |
| virtual bool | has_texcoord () const |
| virtual bool | has_color () const |
| virtual bool | has_attrib () const |
| virtual bool | has_normal () const |
| BBOX | GetBoundingBox (bool &success) const |
| virtual std::pair< int, int > | GetObject (int o) const |
| virtual int | NumFaces () const |
| virtual int | NumPoints (int face) const |
| virtual Point | FacePoint (int face, int point) const |
| virtual Point | EndFacePoint (int face, int point) const |
| virtual unsigned int | Color (int face, int point) const |
| virtual Point2d | TexCoord (int face, int point) const |
| virtual float | TexCoord3 (int face, int point) const |
| virtual VEC4 | Joints (int face, int point) const |
| virtual VEC4 | Weights (int face, int point) const |
| virtual Vector | PointNormal (int face, int point) const |
| float | Attrib (int face, int point, int id) const |
| int | AttribI (int face, int point, int id) const |
| virtual int | NumTextures () const |
| virtual void | GenTexture (int num) |
| virtual BufferRef | TextureBuf (int num) const |
| virtual int | FaceTexture (int face) const |
◆ OrElem() [1/3]
◆ OrElem() [2/3]
template<class It>
| OrElem< T >::OrElem |
( |
It | beg, |
|
|
It | end ) |
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inline |
◆ OrElem() [3/3]
◆ Attrib()
| float OrElem< T >::Attrib |
( |
int | face, |
|
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int | point, |
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int | id ) const |
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inline |
◆ AttribI()
| int OrElem< T >::AttribI |
( |
int | face, |
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int | point, |
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int | id ) const |
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inline |
◆ Collect()
◆ Color()
| virtual unsigned int OrElem< T >::Color |
( |
int | face, |
|
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int | point ) const |
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inlinevirtual |
◆ EndFacePoint()
| virtual Point OrElem< T >::EndFacePoint |
( |
int | face, |
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int | point ) const |
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inlinevirtual |
◆ FacePoint()
| virtual Point OrElem< T >::FacePoint |
( |
int | face, |
|
|
int | point ) const |
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inlinevirtual |
◆ FaceTexture()
| virtual int OrElem< T >::FaceTexture |
( |
int | face | ) |
const |
|
inlinevirtual |
◆ GenTexture()
| virtual void OrElem< T >::GenTexture |
( |
int | num | ) |
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|
inlinevirtual |
◆ GetBoundingBox()
| BBOX OrElem< T >::GetBoundingBox |
( |
bool & | success | ) |
const |
|
inline |
◆ GetObject()
| virtual std::pair< int, int > OrElem< T >::GetObject |
( |
int | o | ) |
const |
|
inlinevirtual |
◆ has_attrib()
| virtual bool OrElem< T >::has_attrib |
( |
| ) |
const |
|
inlinevirtual |
◆ has_color()
| virtual bool OrElem< T >::has_color |
( |
| ) |
const |
|
inlinevirtual |
◆ has_normal()
| virtual bool OrElem< T >::has_normal |
( |
| ) |
const |
|
inlinevirtual |
◆ has_skeleton()
| virtual bool OrElem< T >::has_skeleton |
( |
| ) |
const |
|
inlinevirtual |
◆ has_texcoord()
| virtual bool OrElem< T >::has_texcoord |
( |
| ) |
const |
|
inlinevirtual |
◆ HeavyPrepare()
◆ Inside()
◆ Joints()
| virtual VEC4 OrElem< T >::Joints |
( |
int | face, |
|
|
int | point ) const |
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inlinevirtual |
◆ name()
| virtual std::string OrElem< T >::name |
( |
| ) |
const |
|
inlinevirtual |
◆ NumFaces()
| virtual int OrElem< T >::NumFaces |
( |
| ) |
const |
|
inlinevirtual |
◆ NumObjects()
| virtual int OrElem< T >::NumObjects |
( |
| ) |
const |
|
inlinevirtual |
◆ NumPoints()
| virtual int OrElem< T >::NumPoints |
( |
int | face | ) |
const |
|
inlinevirtual |
◆ NumTextures()
| virtual int OrElem< T >::NumTextures |
( |
| ) |
const |
|
inlinevirtual |
◆ PointNormal()
| virtual Vector OrElem< T >::PointNormal |
( |
int | face, |
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int | point ) const |
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inlinevirtual |
◆ Prepare()
◆ push_back()
◆ SetBox()
◆ TexCoord()
◆ TexCoord3()
| virtual float OrElem< T >::TexCoord3 |
( |
int | face, |
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|
int | point ) const |
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inlinevirtual |
◆ TextureBuf()
◆ update_faces_cache()
| void OrElem< T >::update_faces_cache |
( |
| ) |
const |
|
inline |
◆ Weights()
| virtual VEC4 OrElem< T >::Weights |
( |
int | face, |
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int | point ) const |
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inlinevirtual |
The documentation for this class was generated from the following file: