GameApi 28
Library used by GameApi Builder tool
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OrLanguage Class Reference

#include <Language.hh>

Inheritance diagram for OrLanguage:
Collaboration diagram for OrLanguage:

Public Member Functions

template<class It>
 OrLanguage (It beg, It end)
 OrLanguage ()
void push_back (Language *lang)
int Num () const
virtual std::string Alphabet () const
bool Match (const StringRef &s) const
virtual int MatchResultCount () const
virtual StringRef MatchResult (int i) const
Public Member Functions inherited from Language
virtual ~Language ()

Constructor & Destructor Documentation

◆ OrLanguage() [1/2]

template<class It>
OrLanguage::OrLanguage ( It beg,
It end )
inline

◆ OrLanguage() [2/2]

OrLanguage::OrLanguage ( )
inline

Member Function Documentation

◆ Alphabet()

virtual std::string OrLanguage::Alphabet ( ) const
inlinevirtual

Implements Language.

◆ Match()

bool OrLanguage::Match ( const StringRef & s) const
inlinevirtual

Implements Language.

◆ MatchResult()

virtual StringRef OrLanguage::MatchResult ( int i) const
inlinevirtual

Implements Language.

◆ MatchResultCount()

virtual int OrLanguage::MatchResultCount ( ) const
inlinevirtual

Implements Language.

◆ Num()

int OrLanguage::Num ( ) const
inline

◆ push_back()

void OrLanguage::push_back ( Language * lang)
inline

The documentation for this class was generated from the following file: