GameApi 28
Library used by GameApi Builder tool
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OrPointCollection2d Class Reference

#include <Effect.hh>

Inheritance diagram for OrPointCollection2d:
Collaboration diagram for OrPointCollection2d:

Public Member Functions

 OrPointCollection2d (PointCollection2d &p1, PointCollection2d &p2)
int Size () const
Point2d Index (int i) const
Public Member Functions inherited from Array< int, Point2d >
virtual ~Array ()
Public Member Functions inherited from Function< int, Point2d >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< int, Point2d >
typedef int Domain
typedef Point2d CoDomain
Public Attributes inherited from Function< int, Point2d >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ OrPointCollection2d()

OrPointCollection2d::OrPointCollection2d ( PointCollection2d & p1,
PointCollection2d & p2 )
inline

Member Function Documentation

◆ Index()

Point2d OrPointCollection2d::Index ( int i) const
inlinevirtual

◆ Size()

int OrPointCollection2d::Size ( ) const
inlinevirtual

Implements Array< int, Point2d >.


The documentation for this class was generated from the following file: