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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for PBOTextureID, including all inherited members.
| Collect(CollectVisitor &vis) | TextureID | inlinevirtual |
| handle_event(MainLoopEvent &e) | PBOTextureID | inlinevirtual |
| HeavyPrepare() | TextureID | inlinevirtual |
| is_fbo() const | PBOTextureID | inlinevirtual |
| PBOTextureID(PixelBufferObject *pbo) | PBOTextureID | inline |
| Prepare() | TextureID | inlinevirtual |
| render(MainLoopEnv &e) | PBOTextureID | inlinevirtual |
| shader_id() | TextureID | inlinevirtual |
| texture() const | PBOTextureID | inlinevirtual |
| ~TextureID() | TextureID | inlinevirtual |