GameApi 28
Library used by GameApi Builder tool
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P_script2 Member List

This is the complete list of members for P_script2, including all inherited members.

Attrib(int face, int point, int id) constP_script2inlinevirtual
AttribI(int face, int point, int id) constP_script2inlinevirtual
BatchMap(int start_face, int end_face) constFaceCollectioninlinevirtual
Collect(CollectVisitor &vis)P_script2inlinevirtual
Color(int face, int point) constP_script2inlinevirtual
Duration() constFaceCollectioninlinevirtual
EndAttrib(int face, int point, int id) constFaceCollectioninlinevirtual
EndAttribI(int face, int point, int id) constFaceCollectioninlinevirtual
EndColor(int face, int point) constFaceCollectioninlinevirtual
EndFacePoint(int face, int point) constFaceCollectioninlinevirtual
EndPointNormal(int face, int point) constFaceCollectioninlinevirtual
EndTexCoord(int face, int point) constFaceCollectioninlinevirtual
EndTexCoord3(int face, int point) constFaceCollectioninlinevirtual
FacePoint(int face, int point) constP_script2inlinevirtual
FaceTexture(int face) constFaceCollectioninlinevirtual
FirstFrame()CollectInterfaceinlinevirtual
GenTexture(int num)FaceCollectioninlinevirtual
GetBoundingBox(bool &success) constFaceCollectioninlinevirtual
GetObject(int o) constFaceCollectioninlinevirtual
has_attrib() constP_script2inlinevirtual
has_color() constP_script2inlinevirtual
has_normal() constP_script2inlinevirtual
has_skeleton() constP_script2inlinevirtual
has_texcoord() constP_script2inlinevirtual
HasBatchMap() constFaceCollectioninlinevirtual
HeavyPrepare()P_script2inlinevirtual
IsMatrixElem() constFaceCollectioninlinevirtual
IsTransparent() constFaceCollectioninlinevirtual
Joints(int face, int point) constFaceCollectioninlinevirtual
LightAmount(int face, int point) constFaceCollectioninlinevirtual
name() constP_script2inlinevirtual
NumBlocks() constCollectInterfaceinlinevirtual
NumFaces() constP_script2inlinevirtual
NumObjects() constFaceCollectioninlinevirtual
NumPoints(int face) constP_script2inlinevirtual
NumTextures() constFaceCollectioninlinevirtual
P_script2(GameApi::Env &e, GameApi::EveryApi &ev, Html *hml, std::string p1, std::string p2, std::string p3, std::string p4, std::string p5)P_script2inline
PointNormal(int face, int point) constP_script2inlinevirtual
Prepare()P_script2inlinevirtual
Prepare2()P_script2inline
PrepareDone()FaceCollectioninlinevirtual
Ready() constFaceCollectioninlinevirtual
ReadyToPrepare() constFaceCollectioninlinevirtual
SetDoneCount(int i)FaceCollectioninlinevirtual
StartTime() constFaceCollectioninlinevirtual
TexCoord(int face, int point) constP_script2inlinevirtual
TexCoord3(int face, int point) constP_script2inlinevirtual
TextureBuf(int num) constFaceCollectioninlinevirtual
Weights(int face, int point) constFaceCollectioninlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~FaceCollection()FaceCollectioninlinevirtual
~P_script2()P_script2inline