GameApi 28
Library used by GameApi Builder tool
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Patch_X_Curve Class Reference
Inheritance diagram for Patch_X_Curve:
Collaboration diagram for Patch_X_Curve:

Public Member Functions

 Patch_X_Curve (CurvePatch &p, float y)
float Size () const
Point Index (float x) const
Public Member Functions inherited from Curve< Point >
virtual ~Curve ()
Public Member Functions inherited from Array< float, Point >
virtual ~Array ()
Public Member Functions inherited from Function< float, Point >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< float, Point >
typedef float Domain
typedef Point CoDomain
Public Attributes inherited from Function< float, Point >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ Patch_X_Curve()

Patch_X_Curve::Patch_X_Curve ( CurvePatch & p,
float y )
inline

Member Function Documentation

◆ Index()

Point Patch_X_Curve::Index ( float x) const
inlinevirtual

◆ Size()

float Patch_X_Curve::Size ( ) const
inlinevirtual

Implements Array< float, Point >.


The documentation for this class was generated from the following file: