GameApi 28
Library used by GameApi Builder tool
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PixelBufferObject Class Referenceabstract

#include <GraphI.hh>

Inheritance diagram for PixelBufferObject:
Collaboration diagram for PixelBufferObject:

Public Member Functions

virtual ~PixelBufferObject ()
virtual unsigned int Id () const =0
virtual void Prepare ()=0
virtual int SizeX () const =0
virtual int SizeY () const =0
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual void Collect (CollectVisitor &vis)=0
virtual int NumBlocks () const
virtual void HeavyPrepare ()=0
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ ~PixelBufferObject()

virtual PixelBufferObject::~PixelBufferObject ( )
inlinevirtual

Member Function Documentation

◆ Id()

virtual unsigned int PixelBufferObject::Id ( ) const
pure virtual

Implemented in PBOImpl.

◆ Prepare()

virtual void PixelBufferObject::Prepare ( )
pure virtual

Implemented in PBOImpl.

◆ SizeX()

virtual int PixelBufferObject::SizeX ( ) const
pure virtual

Implemented in PBOImpl.

◆ SizeY()

virtual int PixelBufferObject::SizeY ( ) const
pure virtual

Implemented in PBOImpl.


The documentation for this class was generated from the following file: