GameApi
28
Library used by GameApi Builder tool
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PlaneCut Class Reference
Inheritance diagram for PlaneCut:
[
legend
]
Collaboration diagram for PlaneCut:
[
legend
]
Public Member Functions
PlaneCut
(
Point
pos,
Vector
u_x,
Vector
u_y)
std::vector<
Point
>
cut
(
Point
p1,
Point
p2) const
Public Member Functions inherited from
Cutter
virtual
~Cutter
()
Constructor & Destructor Documentation
◆
PlaneCut()
PlaneCut::PlaneCut
(
Point
pos
,
Vector
u_x
,
Vector
u_y
)
inline
Member Function Documentation
◆
cut()
std::vector<
Point
> PlaneCut::cut
(
Point
p1
,
Point
p2
) const
inline
virtual
Implements
Cutter
.
The documentation for this class was generated from the following file:
GameApi_cut.cc
PlaneCut
Generated by
1.15.0