GameApi 28
Library used by GameApi Builder tool
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PlaneIn3d2 Class Reference

#include <Effect.hh>

Inheritance diagram for PlaneIn3d2:
Collaboration diagram for PlaneIn3d2:

Public Member Functions

 PlaneIn3d2 (Plane pl)
Point Index (Point2d p) const
Public Member Functions inherited from Function< Point2d, Point >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< Point2d, Point >
typedef Point2d Domain
typedef Point CoDomain
Public Attributes inherited from Function< Point2d, Point >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ PlaneIn3d2()

PlaneIn3d2::PlaneIn3d2 ( Plane pl)
inline

Member Function Documentation

◆ Index()

Point PlaneIn3d2::Index ( Point2d p) const
inlinevirtual

The documentation for this class was generated from the following file: