GameApi 28
Library used by GameApi Builder tool
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PlanePointCollectionFrom2d Class Reference

#include <Effect.hh>

Inheritance diagram for PlanePointCollectionFrom2d:
Collaboration diagram for PlanePointCollectionFrom2d:

Public Member Functions

 PlanePointCollectionFrom2d (PointCollection2d &coll, float z)
int Size () const
Point Index (int i) const
Public Member Functions inherited from PointCollection
virtual ~PointCollection ()
int NumPoints () const
Point Points (int index) const
Public Member Functions inherited from Array< int, Point >
virtual ~Array ()
Public Member Functions inherited from Function< int, Point >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< int, Point >
typedef int Domain
typedef Point CoDomain
Public Attributes inherited from Function< int, Point >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ PlanePointCollectionFrom2d()

PlanePointCollectionFrom2d::PlanePointCollectionFrom2d ( PointCollection2d & coll,
float z )
inline

Member Function Documentation

◆ Index()

Point PlanePointCollectionFrom2d::Index ( int i) const
inlinevirtual

◆ Size()

int PlanePointCollectionFrom2d::Size ( ) const
inlinevirtual

Implements Array< int, Point >.


The documentation for this class was generated from the following file: