GameApi 28
Library used by GameApi Builder tool
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Point2Shader Class Referenceabstract

#include <ShaderExpr.hh>

Inheritance diagram for Point2Shader:
Collaboration diagram for Point2Shader:

Public Member Functions

virtual std::string Context () const =0
virtual Point2d Value () const =0
virtual std::string Expr (std::string varname) const =0
virtual void CollectIds (std::vector< int > &vec) const =0
Public Member Functions inherited from ShaderExpr
void SetVertex (ChooseVertex v)
void SetFragment (ChooseFragment f)
ChooseVertex GetVertex () const
ChooseFragment GetFragment () const
int GetFace () const
int GetPoint () const
std::string uniquename () const

Member Function Documentation

◆ CollectIds()

virtual void Point2Shader::CollectIds ( std::vector< int > & vec) const
pure virtual

◆ Context()

virtual std::string Point2Shader::Context ( ) const
pure virtual

◆ Expr()

virtual std::string Point2Shader::Expr ( std::string varname) const
pure virtual

◆ Value()

virtual Point2d Point2Shader::Value ( ) const
pure virtual

The documentation for this class was generated from the following file: