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GameApi 28
Library used by GameApi Builder tool
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#include <Functions.hh>
Public Member Functions | |
| void | Alloc (int bytescount, int objcount2) |
| void | ResizeObjs (int newobjcount) |
| void | ResizeBytes (int newcount) |
| template<class T> | |
| void | AllocObj (int obj) |
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