GameApi 28
Library used by GameApi Builder tool
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PolygonLines Class Reference

#include <Equalizer.hh>

Inheritance diagram for PolygonLines:
Collaboration diagram for PolygonLines:

Public Member Functions

 PolygonLines (PlanePoints2d &points, int num)
int Size () const
Line2d Index (int i) const
Public Member Functions inherited from Array< int, Line2d >
virtual ~Array ()
Public Member Functions inherited from Function< int, Line2d >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< int, Line2d >
typedef int Domain
typedef Line2d CoDomain
Public Attributes inherited from Function< int, Line2d >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ PolygonLines()

PolygonLines::PolygonLines ( PlanePoints2d & points,
int num )
inline

Member Function Documentation

◆ Index()

Line2d PolygonLines::Index ( int i) const
inlinevirtual

◆ Size()

int PolygonLines::Size ( ) const
inlinevirtual

Implements Array< int, Line2d >.


The documentation for this class was generated from the following file: