GameApi 28
Library used by GameApi Builder tool
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PowerBitmap< I1, I2, C > Class Template Referenceabstract

#include <Pullback.hh>

Public Member Functions

virtual I1 SizeX () const =0
virtual I2 SizeY () const =0
virtual C Map (I1 i1, I2 i2) const =0

Member Function Documentation

◆ Map()

template<class I1, class I2, class C>
virtual C PowerBitmap< I1, I2, C >::Map ( I1 i1,
I2 i2 ) const
pure virtual

Implemented in PowerIntersection< T, K >.

◆ SizeX()

template<class I1, class I2, class C>
virtual I1 PowerBitmap< I1, I2, C >::SizeX ( ) const
pure virtual

Implemented in PowerIntersection< T, K >.

◆ SizeY()

template<class I1, class I2, class C>
virtual I2 PowerBitmap< I1, I2, C >::SizeY ( ) const
pure virtual

Implemented in PowerIntersection< T, K >.


The documentation for this class was generated from the following file: