GameApi 28
Library used by GameApi Builder tool
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PreFilterPTS_dynamic_cursor Member List

This is the complete list of members for PreFilterPTS_dynamic_cursor, including all inherited members.

Collect(CollectVisitor &vis)PreFilterPTS_dynamic_cursorinlinevirtual
Color(int i) constPreFilterPTS_dynamic_cursorinlinevirtual
End(int i) constPreFilterPTS_dynamic_cursorinlinevirtual
find_cursor() constPreFilterPTS_dynamic_cursorinline
find_loc(float val, int start, int end) constPreFilterPTS_dynamic_cursorinline
FirstFrame()CollectInterfaceinlinevirtual
HandleEvent(MainLoopEvent &event)PointsApiPointsinlinevirtual
has_changed() constPointsApiPointsinlinevirtual
HeavyPrepare()PreFilterPTS_dynamic_cursorinlinevirtual
MaxNumPoints() constPointsApiPointsinlinevirtual
Normal(int i) constPreFilterPTS_dynamic_cursorinlinevirtual
NumBlocks() constCollectInterfaceinlinevirtual
NumPoints() constPreFilterPTS_dynamic_cursorinlinevirtual
Pos(int i) constPreFilterPTS_dynamic_cursorinlinevirtual
PreFilterPTS_dynamic_cursor(PointsApiPoints *pts, DynamicCursor &cursor, bool(*Compare)(Point i1, Point i2), float(*Extract)(Point p))PreFilterPTS_dynamic_cursorinline
Prepare()PreFilterPTS_dynamic_cursorinlinevirtual
Start(int i) constPreFilterPTS_dynamic_cursorinlinevirtual
Update(MainLoopEnv &e)PreFilterPTS_dynamic_cursorinlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~PointsApiPoints()PointsApiPointsinlinevirtual