#include <GraphI.hh>
◆ ~PointsApiPoints()
| virtual PointsApiPoints::~PointsApiPoints |
( |
| ) |
|
|
inlinevirtual |
◆ Color()
| virtual unsigned int PointsApiPoints::Color |
( |
int | i | ) |
const |
|
pure virtual |
Implemented in AnimMixPTS, AnimRotPTS, BlockPTS2, BlockPTS, Bullet, Bytestore_pts, CmdPoints, CollisionPoints, ColorPoints, CombinePointsApiPoints, DisplayLodDebug, FaceCenterPoints2, FilterComponent, FilterPTS_dynamic_cursor, HeightField, HemiSphere_points, Instanced_Points, IteratePoints, LinesPts, LIPTS, LoadPoints, MatrixPoints, MemoizePTS, MeshQuad, MeshQuadColor, OrPoints, PhysicsAction, PlyPTS, PointsField, PointsPhysics, PreFilterPTS_dynamic_cursor, PTArray, PTSGrid, PTSGridBB, RandomLattice, RandomVolObject, SampleCurve, ScoreHidePTS, SinglePTS, SortPointsApiPoints, SortPTS, StandardBox, SurfacePoints, VectorPTS, VoxelArrayToPTS, VoxelInstancing, VPTS, and WhackExplosion.
◆ End()
| virtual Point PointsApiPoints::End |
( |
int | i | ) |
const |
|
inlinevirtual |
◆ HandleEvent()
| virtual void PointsApiPoints::HandleEvent |
( |
MainLoopEvent & | event | ) |
|
|
inlinevirtual |
Reimplemented in AnimMixPTS, AnimRotPTS, BlockPTS2, BlockPTS, Bullet, Bytestore_pts, ColorPoints, CombinePointsApiPoints, DisplayLodDebug, FaceCenterPoints2, HeightField, IteratePoints, LinesPts, LIPTS, MatrixPoints, MemoizePTS, MeshQuad, OrPoints, PhysicsAction, PlyPTS, PointsField, PTArray, RandomLattice, RandomVolObject, ScoreHidePTS, SortPTS, VoxelArrayToPTS, VoxelInstancing, VPTS, and WhackExplosion.
◆ has_changed()
| virtual bool PointsApiPoints::has_changed |
( |
| ) |
const |
|
inlinevirtual |
◆ MaxNumPoints()
| virtual int PointsApiPoints::MaxNumPoints |
( |
| ) |
const |
|
inlinevirtual |
◆ Normal()
| virtual Vector PointsApiPoints::Normal |
( |
int | i | ) |
const |
|
inlinevirtual |
Reimplemented in BlockPTS2, BlockPTS, Bytestore_pts, CombinePointsApiPoints, DisplayLodDebug, FilterPTS_dynamic_cursor, HeightField, LinesPts, LoadPoints, PointsField, PreFilterPTS_dynamic_cursor, RandomLattice, SortPointsApiPoints, VectorPTS, VoxelInstancing, and VPTS.
◆ NumPoints()
| virtual int PointsApiPoints::NumPoints |
( |
| ) |
const |
|
pure virtual |
Implemented in AnimMixPTS, AnimRotPTS, BlockPTS2, BlockPTS, Bullet, Bytestore_pts, CmdPoints, CollisionPoints, ColorPoints, CombinePointsApiPoints, DisplayLodDebug, FaceCenterPoints2, FilterComponent, FilterPTS_dynamic_cursor, HeightField, HemiSphere_points, Instanced_Points, IteratePoints, LinesPts, LIPTS, LoadPoints, MatrixPoints, MemoizePTS, MeshQuad, OrPoints, PhysicsAction, PlyPTS, PointsField, PointsPhysics, PreFilterPTS_dynamic_cursor, PTArray, PTSGrid, PTSGridBB, RandomLattice, RandomVolObject, SampleCurve, ScoreHidePTS, SinglePTS, SortPointsApiPoints, SortPTS, StandardBox, SurfacePoints, VectorPTS, VoxelArrayToPTS, VoxelInstancing, VPTS, and WhackExplosion.
◆ Pos()
| virtual Point PointsApiPoints::Pos |
( |
int | i | ) |
const |
|
pure virtual |
Implemented in AnimMixPTS, AnimRotPTS, BlockPTS2, BlockPTS, Bullet, Bytestore_pts, CmdPoints, CollisionPoints, ColorPoints, CombinePointsApiPoints, DisplayLodDebug, FaceCenterPoints2, FilterComponent, FilterPTS_dynamic_cursor, HeightField, HemiSphere_points, Instanced_Points, IteratePoints, LinesPts, LIPTS, LoadPoints, MatrixPoints, MemoizePTS, MeshQuad, OrPoints, PhysicsAction, PlyPTS, PointsField, PointsPhysics, PreFilterPTS_dynamic_cursor, PTArray, PTSGrid, PTSGridBB, RandomLattice, RandomVolObject, SampleCurve, ScoreHidePTS, SinglePTS, SortPointsApiPoints, SortPTS, StandardBox, SurfacePoints, VectorPTS, VoxelArrayToPTS, VoxelInstancing, VPTS, and WhackExplosion.
◆ Prepare()
| virtual void PointsApiPoints::Prepare |
( |
| ) |
|
|
inlinevirtual |
Reimplemented in AnimMixPTS, BlockPTS2, BlockPTS, Bullet, ColorPoints, DisplayLodDebug, FaceCenterPoints2, FilterPTS_dynamic_cursor, HeightField, HemiSphere_points, IteratePoints, LinesPts, LIPTS, LoadPoints, MatrixPoints, MemoizePTS, MeshQuad, OrPoints, PlyPTS, PointsField, PreFilterPTS_dynamic_cursor, PTArray, PTSGrid, PTSGridBB, RandomLattice, RandomVolObject, ScoreHidePTS, SinglePTS, SortPointsApiPoints, SortPTS, StandardBox, SurfacePoints, VoxelArrayToPTS, VoxelInstancing, VPTS, and WhackExplosion.
◆ Start()
| virtual Point PointsApiPoints::Start |
( |
int | i | ) |
const |
|
inlinevirtual |
◆ Update()
| virtual bool PointsApiPoints::Update |
( |
MainLoopEnv & | e | ) |
|
|
inlinevirtual |
Reimplemented in AnimMixPTS, AnimRotPTS, BlockPTS2, BlockPTS, Bullet, Bytestore_pts, ColorPoints, CombinePointsApiPoints, DisplayLodDebug, FaceCenterPoints2, FilterComponent, FilterPTS_dynamic_cursor, HeightField, IteratePoints, LinesPts, LIPTS, MatrixPoints, MemoizePTS, MeshQuad, OrPoints, PhysicsAction, PlyPTS, PointsField, PreFilterPTS_dynamic_cursor, PTArray, RandomLattice, RandomVolObject, ScoreHidePTS, SortPointsApiPoints, SortPTS, VoxelArrayToPTS, VoxelInstancing, VPTS, and WhackExplosion.
The documentation for this class was generated from the following file: