GameApi 28
Library used by GameApi Builder tool
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PrepareCache Member List

This is the complete list of members for PrepareCache, including all inherited members.

Attrib(int face, int point, int id) constPrepareCacheinlinevirtual
AttribI(int face, int point, int id) constPrepareCacheinlinevirtual
BatchMap(int start_face, int end_face) constFaceCollectioninlinevirtual
Collect(CollectVisitor &vis)PrepareCacheinlinevirtual
Color(int face, int point) constPrepareCacheinlinevirtual
Duration() constFaceCollectioninlinevirtual
EndAttrib(int face, int point, int id) constFaceCollectioninlinevirtual
EndAttribI(int face, int point, int id) constFaceCollectioninlinevirtual
EndColor(int face, int point) constFaceCollectioninlinevirtual
EndFacePoint(int face, int point) constFaceCollectioninlinevirtual
EndPointNormal(int face, int point) constFaceCollectioninlinevirtual
EndTexCoord(int face, int point) constFaceCollectioninlinevirtual
EndTexCoord3(int face, int point) constFaceCollectioninlinevirtual
FacePoint(int face, int point) constPrepareCacheinlinevirtual
FaceTexture(int face) constPrepareCacheinlinevirtual
FirstFrame()CollectInterfaceinlinevirtual
GenTexture(int num)PrepareCacheinlinevirtual
get_coll() constPrepareCacheinline
get_coll2() constPrepareCacheinline
GetBoundingBox(bool &success) constFaceCollectioninlinevirtual
GetObject(int o) constPrepareCacheinlinevirtual
has_attrib() constPrepareCacheinlinevirtual
has_color() constPrepareCacheinlinevirtual
has_normal() constPrepareCacheinlinevirtual
has_skeleton() constPrepareCacheinlinevirtual
has_texcoord() constPrepareCacheinlinevirtual
HasBatchMap() constFaceCollectioninlinevirtual
HeavyPrepare()PrepareCacheinlinevirtual
IsMatrixElem() constFaceCollectioninlinevirtual
IsTransparent() constFaceCollectioninlinevirtual
Joints(int face, int point) constFaceCollectioninlinevirtual
LightAmount(int face, int point) constFaceCollectioninlinevirtual
name() constPrepareCacheinlinevirtual
NumBlocks() constCollectInterfaceinlinevirtual
NumFaces() constPrepareCacheinlinevirtual
NumObjects() constPrepareCacheinlinevirtual
NumPoints(int face) constPrepareCacheinlinevirtual
NumTextures() constPrepareCacheinlinevirtual
PointNormal(int face, int point) constPrepareCacheinlinevirtual
Prepare()PrepareCacheinlinevirtual
PrepareCache(GameApi::Env &e, std::string id, FaceCollection *coll)PrepareCacheinline
PrepareDone()PrepareCacheinlinevirtual
Ready() constFaceCollectioninlinevirtual
ReadyToPrepare() constFaceCollectioninlinevirtual
SetDoneCount(int i)PrepareCacheinlinevirtual
StartTime() constFaceCollectioninlinevirtual
TexCoord(int face, int point) constPrepareCacheinlinevirtual
TexCoord3(int face, int point) constPrepareCacheinlinevirtual
TextureBuf(int num) constPrepareCacheinlinevirtual
Weights(int face, int point) constFaceCollectioninlinevirtual
~CollectInterface()CollectInterfaceinlinevirtual
~FaceCollection()FaceCollectioninlinevirtual