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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for QMLLoop, including all inherited members.
| ChildName(int i) const =0 | QMLLoop | pure virtual |
| Children(int i) const =0 | QMLLoop | pure virtual |
| Children(int i) const =0 | QMLLoop | pure virtual |
| Collect(CollectVisitor &vis)=0 | CollectInterface | pure virtual |
| CommitRect(int x, int y, int width, int heigth)=0 | QMLLoop | pure virtual |
| fetch_value(std::string key)=0 | QMLLoop | pure virtual |
| FirstFrame() | CollectInterface | inlinevirtual |
| frame(DrawLoopEnv &e)=0 | FrameBufferLoop | pure virtual |
| frame(DrawLoopEnv &e)=0 | FrameBufferLoop | pure virtual |
| get_pos() const =0 | QMLLoop | pure virtual |
| get_size() const =0 | QMLLoop | pure virtual |
| GetAttr(std::string attr_name) const | QMLLoop | inlinevirtual |
| GetAttr2() const | QMLLoop | inlinevirtual |
| handle_event(FrameLoopEvent &e)=0 | FrameBufferLoop | pure virtual |
| handle_event(FrameLoopEvent &e)=0 | FrameBufferLoop | pure virtual |
| HeavyPrepare()=0 | CollectInterface | pure virtual |
| Name() const =0 | QMLLoop | pure virtual |
| NumBlocks() const | CollectInterface | inlinevirtual |
| NumChildren() const =0 | QMLLoop | pure virtual |
| NumChildren() const =0 | QMLLoop | pure virtual |
| Parent() const =0 | QMLLoop | pure virtual |
| Prepare()=0 | FrameBufferLoop | pure virtual |
| Prepare()=0 | FrameBufferLoop | pure virtual |
| PushAttr(std::string attr_name, std::string attr_value) | QMLLoop | inlinevirtual |
| PushChild(std::string name, QMLLoop *child)=0 | QMLLoop | pure virtual |
| set_vec(PVec vec)=0 | QMLLoop | pure virtual |
| SetRect(int x, int y, int width, int heigth)=0 | QMLLoop | pure virtual |
| vec | QMLLoop | protected |
| ~CollectInterface() | CollectInterface | inlinevirtual |
| ~FrameBufferLoop() | FrameBufferLoop | inlinevirtual |
| ~QMLLoop() | QMLLoop | inlinevirtual |