GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
Ray Class Reference

#include <Effect.hh>

Inheritance diagram for Ray:
Collaboration diagram for Ray:

Public Member Functions

 Ray (Point p, Vector v)
Point Index (float x) const
Public Member Functions inherited from Function< float, Point >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< float, Point >
typedef float Domain
typedef Point CoDomain
Public Attributes inherited from Function< float, Point >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ Ray()

Ray::Ray ( Point p,
Vector v )
inline

Member Function Documentation

◆ Index()

Point Ray::Index ( float x) const
inlinevirtual

Implements Function< float, Point >.

Here is the caller graph for this function:

The documentation for this class was generated from the following file: